Turn any image into Minecraft pixel art
Upload a picture, pick a grid size, and get a Minecraft pixel art plan you can build. Free, runs in your browser, nothing gets uploaded to a server.
· · 3 min read
Step 1: Open the generator
Go to the Minecraft Pixel Art Generator. There's nothing to install and no account to make.
Everything runs in your browser. Your image is never uploaded to a server, which also means the tool works with the tab open and offline once it has loaded.
Step 2: Add your image
Either drag a picture onto the drop zone, or click it to open a file picker. PNG and JPG both work.
Portraits, logos, and anything with big flat areas of colour convert best. Photos with a lot of fine detail will lose that detail, because a 48 block wide build only has 48 pixels of horizontal resolution to work with.
No image handy? There's a sample button that loads a test pattern, so you can see how the output works before you commit to a picture.
Step 3: Pick a grid size
Grid size is how many blocks wide your build will be. The height is worked out automatically from your image's aspect ratio, so a wide photo stays wide.
Your options are 16, 32, 48, 64, 96, and 128 blocks wide. It starts at 48.
| Grid width | Roughly what you get | Good for |
|---|---|---|
| 16 | A tiny icon, a few hundred blocks | Signs, banners over a door |
| 32 | Recognisable shapes, chunky | A wall in a small base |
| 48 | The default, detail without the sprawl | Most builds |
| 64 | Faces and text start reading properly | A feature wall |
| 96 | Serious detail | Big survival projects |
| 128 | Maximum detail, tens of thousands of blocks | Creative mode, mostly |
Double the grid width and you roughly quadruple the block count. A 128 wide build off a square image is over sixteen thousand blocks. Check the block total before you decide you're doing it in survival.
Step 4: Turn dithering on or off
Dithering mixes two block colours in a speckled pattern to fake a colour the palette doesn't have. It's off by default.
- Off: cleaner, flatter areas of solid colour. Easier to build, easier to read from a distance.
- On: smoother gradients and more accurate skin tones, at the cost of a noisier, speckled look up close.
Try both. Skies, sunsets, and photos of people usually look better dithered. Logos and cartoons usually don't.
Step 5: Save what you need
Three separate downloads sit under the preview:
Pixel art PNG: the finished image, rendered in Minecraft block colours.
Build guide PNG: the same image with every cell numbered, plus grid coordinates around the edge. This is the one you actually build from.
Block list TXT: a plain text shopping list of every block type and how many you need.
The numbers in the build guide match the numbers in the block list, so #1 on the guide is the first block on the list.
What the tool does not do
Being straight with you about the limits:
- It doesn't export a schematic,
.nbt, or Litematica file. The output is images and a text list, so you place the blocks yourself. - It doesn't handle transparency. Transparent areas get matched to the nearest block colour like everything else.
- It doesn't do maps or map art. This is for block builds.
- It doesn't animate, and it won't split a build into sections for you.
Still stuck?
If the preview stays blank after you add an image, the file may not be a format your browser can decode. Re-save it as a standard PNG or JPG and try again.
If the page feels slow at 96 or 128, that's the colour matching working through tens of thousands of cells. Give it a second. Dropping to a smaller grid while you experiment, then going large once you like the result, is much faster.