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Drop Dungeon

Connect four to clear the floor. Win, grab a relic, and descend — the dungeon fights dirtier the deeper you go. Seven floors stand between you and the bottom.

Duels are unavailable right now — the connection library didn’t load. Solo still works.

How it works

Each floor is a game of Connect Four — but the dungeon keeps changing the rules. Wider caverns, stones that belong to no one, wild gems that count for everyone, floors that crumble beneath you, and at the bottom… four isn’t enough.

  • Win a floor and you draft a relic — a one-use dirty trick.
  • 💣 Boulder — drop a stone that blocks a column’s path.
  • 🔨 Smash — shatter the top disc of any column.
  • 🕳️ Undermine — pull the bottom disc out; everything above falls.
  • ⏳ Time warp — your opponent loses their next turn.

Solo, one loss ends the run — that’s dungeon law. In a duel it’s first to four floors, and the loser of each floor drafts the relic. Stay gracious.

Join a duel

Paste the game code from your friend’s invite link — or if you opened their link, it’s already filled in.

Your dungeon awaits

Digging the arena

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Runs entirely in your browser. Duels connect you and your friend directly — no accounts, no servers keeping score. Forged by Coffee & Fun.